Old PC Gaming

Action RPG.

  • Magic & Mayhem II: The Art of Magic 3

    Art of Magic, the sequel to Magic & Mayhem, is a strategy role-playing hybrid that tells the story of a young man (brave, naive) who seeks to rescue his sister (buxom, don’t need no man) from the clutches of a wizard (deep-voiced, ruthless) with the aid of female companions (courageous, don’t need no man). The […]

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  • Evil Islands: Curse of the Lost Soul

    Sunday, April 7, 2019

    Evil Islands: Curse of the Lost Soul 4

    Creator of Rage of Mages Nival Interactive brings us Evil Islands, another RPG that throws in a little bit of strategy into the mix. You play a guy called Zak, who wakes up among ancient ruins on a strange island named Gipath not remembering who he is. From the outset, you must kill several creatures […]

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  • Blaze & Blade: Eternal Quest

    Tuesday, March 19, 2019

    Blaze & Blade: Eternal Quest 2

    For a poor title, Blaze & Blade does provide a surprising amount of gameplay. You create a party of four characters out of eight available classes. Each time you continue, it’s possible to change your party’s composition. Some classes can access special areas that contain a minor treasure or a shortcut, but there is one […]

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  • Titan Quest

    Friday, March 1, 2019

    Titan Quest 4

    Greek Diablo offers much loot, few headaches. This unabashed Diablo knock-off from Iron Lore Entertainment is a respectable shot at giving the hacky-slashy crowd something different. Innovative character development and the unique venues of ancient Greece, Egypt, and China give the click-and-loot genre more life than it’s had in years, although at times you’re given […]

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  • Throne of Darkness

    Saturday, February 9, 2019

    Throne of Darkness 3.5

    An action-packed Diablo clone presented in Asian garbs. Simply put, Throne of Darkness is Diablo soaked in Oriental spice and marketed towards the less picky twitch gamer. It’s tempting to write it off as pure fluff, with its unrelenting array of enemies, somewhat thin storyline, and familiar isometric view. But if you stick with it […]

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  • Seal of Evil

    Saturday, February 2, 2019

    Seal of Evil 3.5

    Hack ‘n’ slash during the Zhou Dynasty. Seal of Evil is a Diablo-esque take on Ancient China which bears a stronger focus on pure action and also a fair bit of fantasy (magical spells, wise elders, skimpy mage girls, etc). The visual isometric style is almost a carbon copy of Diablo, though this isn’t really […]

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  • Amulets & Armor

    Saturday, January 12, 2019

    Amulets & Armor 2.5

    Amulets & Armor is a mission-based adventure/RPG that runs on DOS. When starting a new game, you have a choice of several characters (called archetypes here) that range from warriors to ranged combat to magicians. After that, you can choose one of several missions that place you in various levels wit specific objectives. Between missions […]

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  • Knights of the Temple II

    Sunday, January 6, 2019

    Knights of the Temple II 3

    You probably won’t remember Knights of the Temple II after having finished it. A German import mix between an action adventure and role-player, Knights has you play as High Templar Paul de Rauque. He’s been having visions lately; visions about Hell, demons and their invasion of the world, and our Christian hero sets forth to […]

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  • Demise: Rise of the Ku’tan

    Sunday, December 30, 2018

    Demise: Rise of the Ku’tan 3

    An odd gem of a throwback, with some woes and doh’s. Demise – Rise of the Ku’Tan aims to promote gameplay over fancy visuals and audio, reminiscent of an age of RPGs that was much more low tech. Anyone who has played MUDs (Multi-User Dungeon or Domain) before will instantly see similarities in Demise, as […]

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  • Nethergate

    Tuesday, December 11, 2018

    Nethergate 4

    Spiderweb Software, developer of the award-winning shareware role-playing series Exile, has also released Nethergate. The simple graphics of Exile has been been improved in Nethergate. Combat no longer needs to load a separate battlefield module. Instead, battles now take place within the main landscape and interface. And no longer does a single sprite represent the […]

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