turn-based strategy.
-
Medieval II: Total War
Thursday, May 9, 2019
A larger, more detailed campaign powers Medieval II. I was a complete fan of Rome: Total War, having played it before Shogun and the original Medieval. Returning to its roots (sort of) while simultaneously keeping the stronger points of Rome and sprucing up the world with diplomatic niceties, Medieval II marks a healthy leap for […]
Continue reading... -
Galactic Civilizations: Altarian Prophecy
Thursday, February 14, 2019
Galactic Civilizations was just the right game to yank everyone from their Master of Orion 3 cynicism. It appeared out of nowhere, but managed to impress and entertain traditional 4x space sim enthusiasts. The expansion pack brings little in the way of actual changes to the core gameplay, but instead supplements it with new stuff. […]
Continue reading... -
Massive Assault
Tuesday, February 12, 2019
Massive Assault, a futuristic, squad-level turn-based strategy game, kicks off with a nice intro movie and a long synopsis of all the political events that lead to a catastrophic war. The Phantom League, a cabal of secret military forces who aims at global domination, is at war with the Free Nations Union. Both forces hold […]
Continue reading... -
Etherlords II
Tuesday, February 5, 2019
This fantasy card game makes the cut. Etherlords II, a fantasy game that is an odd blend between Heroes of Might and Magic and Magic: The Gathering, is set in the World of Lords, where several distinct factions go to war with each other. Each side gets their own campaign – the orc-like Chaots, the […]
Continue reading... -
Combat Mission 3: Afrika Korps
Friday, February 1, 2019
Like a Panzer division roaring into a sleepy crossroads town, Combat Mission: Beyond Overlord shook wargaming. Developed and published in 2000 by the pairing of Big Time Software and Battlefront, it melded turn-based and real-time action, strategic challenge and gripping drama, but with a tinge of easy access that made the thing playable by novice […]
Continue reading... -
CivNet
Tuesday, January 8, 2019
CivNet is a version of Civilization that supports both singleplayer as well as online and LAN-based multiplayer. It was originally playable via modem, serial cable, or network, with a maximum of seven human players in a game. The computer still take the role of the barbarians. The graphics and interface are given a bit of […]
Continue reading... -
Conquest of the New World
Sunday, December 16, 2018
Conquest of the New World is very similar to the old classic Seven Cities game, or the more modern Civilization. Whether this is a good thing or not depends on your point of view. In the game you take on the role of one of five European colonial nations or an imaginary native nation (sort […]
Continue reading... -
The Rise & Rule of Ancient Empires
Friday, December 7, 2018
Rise and Rule of Ancient Empires, designed by Impressions Games, is a classic turn-based 4x strategy game based on cultures that existed from 5000BC to 500AD. You may play as ruler of the Greeks, Indians, Egyptians, Mesopotamians, Celts, or Chinese, each having slight differences relating to gameplay. Play against up to three computer players await […]
Continue reading... -
Battle Isle: The Andosia War
Tuesday, November 27, 2018
Here’s the fifth installment of Blue Byte’s long-running Battle Isle series. Andosia War meshes traditional turn-based tactical combat and real-time economic simulation. The idea is that you’re given enough time to ponder combat strategy for each of your units, but still feel the tension and sweat induced by managing a war economy in real-time. This […]
Continue reading... -
Advanced Civilization
Tuesday, November 13, 2018
As a first impression, Advanced Civilization might seem like a clone Sid Meyer’s Civilization, but it’s actually based on the board name called…. Advanced Civilization. While Sid Meyer’s classic may have borrowed from Avalon Hill’s board game, the PC version is identical to its cardboard version. And like many of Avalon Hill’s games, Advanced Civilization […]
Continue reading...