Peacemaker: Protect, Search & Destroy
Peacemaker, a game that is more 3D action than flight sim, takes place in the not too distant future, where terrorist attacks on Oklahoma and the Tokyo subway were only the beginning of an insane rampage. Weak economies in Eastern Europe lead to a huge black market in heavy military weapons. Soon the Multinational Peacekeeping Executive (or MPE) was formed to operate against the terrorists. You are a member of the MPE trusted to fly its most potent aircraft.
The craft you fly can hover or move in any direction, and a radar screen and full-screen HUD warn you of enemy vehicles and aircraft. Since a simple punch of the missile launch button is usually enough to eliminate any enemy, the most effective tactic is to rapidly cycle between the launch and target selection buttons until your ammo is depleted. You also have a short ranged gun that has unlimited ammo and the peculiar feature of being able to automatically sight vertically but not horizontally. Once a target is selected the gun tracks to the correct height, but you must rotate your craft to hit the target manually.
The game has a very linear mission structure in which you must successfully complete a mission before you can progress to the next. Mission design is uninspired, with slight variations on the typical defense, escort, and assault missions. Surprisingly, some missions can be completed in less than 30 seconds. If you play the game on normal level you will probably finish all the missions in a few serious play sessions. It’s all done before it begins, and at the end of the day you might be wondering when the fun’s gonna start.
System Requirements: Pentium II 233 MHz, 64 MB RAM, Win98
- Buy Game