2002 FIFA World Cup
Itâ€™s the worldâ€™s largest sporting event â€” the FIFA World Cup, with an audience of millions of viewers. Itâ€™s a big deal everywhere in the world, minus the US, but that didnâ€™t stop EA Sports from throwing in an officially licensed soccer game. The PC version of 2002 FIFA World Cup, alas, is more or less a direct port of the console version. While some fans of the series berated the 2001 version of FIFA for its pinball-like speed (and thus, lack of realism), the sluggish pace and so-so AI here makes it far more harder to play.
The animations and graphics are top, and itâ€™s great that the moves you can make are occasionally smooth, calculated, and authentic-looking. EA even fixed a franchise-long issue of not being able to pull back a ball thatâ€™s heading out of play. But at the higher of the four difficulty levels, the sluggish controls are frustrating. Add to that constant AI screw-ups (defenders blindly running past attackers, and most distressing, goalkeepers backing away from oncoming forwards so that they can hardly miss), and the World Cup becomes a lottery, not a skillful challenge.
As is common with other EA Sports titles, you can unlock several teams (such as an All-Europe Eleven) by winning the cup, and multiplayer on the same computer is still fun to play. But overall it’s still a rushed job, and one that doesn’t surpass FIFA 2002.
System Requirements: Pentium 90 MHz, 16 MB RAM, Win95
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