Old PC Gaming

strategy.

  • Combat Mission 3: Afrika Korps

    Friday, February 1, 2019

    Combat Mission 3: Afrika Korps 3.5

    Like a Panzer division roaring into a sleepy crossroads town, Combat Mission: Beyond Overlord shook wargaming. Developed and published in 2000 by the pairing of Big Time Software and Battlefront, it melded turn-based and real-time action, strategic challenge and gripping drama, but with a tinge of easy access that made the thing playable by novice […]

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  • Sid Meier’s Railroads!

    Friday, February 1, 2019

    Sid Meier’s Railroads! 4

    For anyone new, think Railroads! as a modern remake of Railroad Tycoon 2, but with 3D graphics, a more user friendly interface, and a simplified stock market. You’re once again tasked with creating a railroad empire in various parts of the world, often competing against rival companies, in Europe and North America. The robust single-player […]

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  • Chris Sawyer’s Locomotion

    Monday, January 28, 2019

    Chris Sawyer’s Locomotion 3.5

    Back before Roller Coaster Tycoon rumbled onto hard drives everywhere, designer Chris Sawyer was fiddling with a follow-up to Transport Tycoon, his business and transportation sim, which had garnered a loyal following. When he had the revelation that train tracks bear a striking resemblance to amusement park rides, a new star was born and the […]

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  • I Of The Enemy

    Saturday, January 26, 2019

    I Of The Enemy 3

    I Of The Enemy, a real-time strategy throwback with a team-based component and 2D overhead graphics, follows a pretty formulaic sci-fi storyline. The alien Unath have been fighting a violent battle against other races, and it’s only an alliance between the three less powerful sides – Lokob, Rag’Ha and Y’dray – that the two opposing […]

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  • Black & White 2: Battle of the Gods

    Thursday, January 24, 2019

    Black & White 2: Battle of the Gods 3.5

    Whilst the original Black and White was rough around the edges and in need of some polishing, the sequel really did feel like it was a finished product. Black & White 2: Battle of the Gods carries on the good work and throws a few extras into the mix. Battle of the Gods allows you […]

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  • SuperPower

    Sunday, January 20, 2019

    SuperPower 2

    The idea of a geo-political strategy game is an engaging one. You have a broad, complex simulation where you, as head of state, have to contend with a myriad of different variables. See, SuperPower lets you take control of any nation on the planet, and you’re responsible for its politics, economy, and military. Your aim […]

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  • Saga: Rage of the Vikings

    Saturday, January 19, 2019

    Saga: Rage of the Vikings 3

    Set in the days when men wore skirts, grew lengthy beards and were judged by the size of their horns (on their helmets), SAGA: Rage Of The Vikings is a moderately entertaining if somewhat uninspired real-time strategy game that should appeal to fans of Age Of Empires, Warcraft II and Civilization. Graphically it’s not up […]

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  • Titans of Steel

    Thursday, January 17, 2019

    Titans of Steel 2

    Titans of Steel is a mecha combat game heavily inspired by an earlier title for the Commodore Amiga called MechForce, which was essentially a computer adaptation of the classic BattleTech boardgame. Titans of Steel features similar gameplay mechanics, however it is neither directly based on nor related to the BattleTech franchise and instead establishes its […]

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  • Desert Rats vs. Afrika Korps

    Thursday, January 17, 2019

    Desert Rats vs. Afrika Korps 3.5

    This real-time strategy game is based on the North African battles of World War II. The action begins in March 1941, with Axis forces headed by the legendary Erwin Rommel almost pushing the British to Egypt, followed by the calculated British counterattack that resulted in a massive German retreat and the eventual capture of hundreds […]

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  • Golem

    Monday, January 14, 2019

    Golem 3.5

    Golem is a real time strategy game that can be played by a single player against computer components or with 2-3 human players taking turns at the same computer. The participants build facilities to harvest resources and then use the resources to build means by which to wage war on the other factions in the […]

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