The Nations looks like The Settlers and plays like The Settlers, and will mainly suit those who enjoy playing Settlers with a slightly different setting and interface. Three sides are competing with each other, and you’ll have one campaign per civilization – the fat, blue Pimmons, insect-like Sajikis, and humanoid Amazones. The Nations is a city builder that hands you dozens of stats and details to juggle, but unlike another famous city builder from Maxis, here you have to consider the wants and needs of individual people on a more microscopic, though still complex scale.
You have to think carefully where you place buildings. Are your houses close enough to your businesses? Do your people have their basic needs met? Is everyone employed? As in The Settlers, you don’t control your citizens with the traditional peasant-herding point and click interface found in RTS games, but rather use the interface to manage important details like structure building. You still have a bewildering amount of micromanagement to deal with regardless, and failing to meet the needs of your people will make them unhappy and negatively effect your productivity.
In any case, if you’re the type who enjoys managing a lot of details in ant-farm style town builders, then The Nations is a passable game, though it doesn’t bring anything we haven’t already seen in previous Settlers games.
System Requirements: Pentium II 266 MHz, 32 MB RAM, Win98
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