Sea Legends is a sort of updated, third party remake of Sid Meier’s Pirates. For those unfamiliar with Pirates!, it’s an open-ended trading and combat game where you must learn sword fighting, naval warfare and profitable trade routes in a vast chain of islands, trading resources and bettering both your ship and character skills. It’s a winning mish-mash of strategy, role-playing and action.
Sea Legends is also a game about high sea piracy, featuring quite an impressive voxel-powered ship-to-ship combat system. While Pirates! relied on a rather simple representation of naval combat, Sea Legends uses a more complex 3D approach that puts you right in the heart of each battle. This game features many different weapons (cannons, rifles, swords, etc.) and goods to trade. Colony buildings include a tavern, a governor house, an armory, in addition to a church used for saving. Learning the ins and outs of the game was difficult, however, with the inadequate documentation.
System Requirements: Pentium 90 MHz, 16 MB RAM, DOS
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