Press ~ (tilde) to access the console, then enter the following:
| Code god notarget noclip map # give all give health give weapons give ammo give armor give body armor give jacket armor give blaster give shotgun give super shotgun give machinegun give chaingun give grenade launcher give rocket launcher give railgun give bfg10k give shells give bullets give cells give grenades give rockets give slugs give quad damage give invulnerability give silencer give rebreather give environment suit give ancient head give adrenaline give bandolier give ammo pack give data cd give power cube give pyramid key give data spinner give commander’s head give red key give security pass |
Effect God mode (turn on/off) Enemies ignore you (turn on/off) No clipping mode (turn on/off) Replace # with mapname. eg: ‘map base2. ‘See map list. Get all weapons, items, ammo and armor 100 health All weapons Ammo Armor Body Armor Jacket Armor Blaster Shotgun Super Shotgun Machinegun Chaingun Grenade Launcher Rocket Launcher Railgun BFG10K 10 Shells 50 Bullets 50 Cells 5 Grenades 5 Rockets 5 Slugs Quad Damage Adrenaline Invulnerability Silencer Environment Suit Ancient Head Adrenaline Bandolier (increase ammo capacity) Ammo Pack Data CD (puzzle item) Power Cube (puzzle item) Pyramid Key (puzzle item) Data Spinner (puzzle item) Commander’s Head (puzzle item) Red Key (puzzle item) Security Pass (puzzle item) |
Other Useful Console Commands:
kill all – Kill All (including yourself)
sv_gravity – Set gravity (800 normal, 0-750 is less, 850 or higher is more)
cl_blend 0 – Blend into walls (1 to disable)
cl_footsteps 0 – Silent footsteps (1 to enable again)
cl_entities – Removes all except walls (for you only)
cl_forwardspeed # – Set running speed from 100-500 (200 normal, run 300)
cl_gun 0 – Gun view off (1 to enable again)
Map List
Outer Base – base1.bsp
Installation – base2.bsp
Comm Center – base3.bsp
Lost Station – train.bsp
Ammo Depot – bunk1.bsp
Supply Station – ware1.bsp
Warehouse – ware2.bsp
Main Gate – jail1.bsp
Destination Center – jail2.bsp
Security Complex – jail3.bsp
Torture Chambers – jail4.bsp
Guard House – jail5.asp
Grid Control – security.bsp
Mine Entrance – mintro.asp
Upper Mines – mine1.bsp
Borehole – mine2.bsp
Drilling Area – mine3.bsp
Lower Mines – mine4.bsp
Receiving Center – fact1.bsp
Sudden Death – fact3.bsp
Processing Plant – fact2.bsp
Power Plant – power1.bsp
The Reactor – power2.bsp
Cooling Facility – cool1.bsp
Toxic Waste Dump – waste1.bsp
Pumping Station 1 – waste2.bsp
Pumping Station 2 – waste3.bsp
Big Gun – biggun.bsp
Outer Hangar – hangar1.bsp
Comm Satelite – space.bsp
Research Lab – lab.bsp
Inner Hangar – hangar2.bsp
Launch Command – command.bsp
Outlands – strike.bsp
Outer Courts – city1.bsp
Lower Palace – city2.bsp
Upper Palace – city3.bsp
Inner Chamber – boss1.bsp
Final Showdown – boss2.bsp
Trivia
- The Quake II engine was used and modified in several other gaming projects from various devs, including SiN, Anachronox, Heretic II, Daikatana, Soldier of Fortune, Kingpin: Life of Crime, and UFO: Alien Invasion
- The alien writing present in the game is actually simple English written in Strogg alphabet. They are easy to decipher – vignette1.wikia.nocookie.net

Good evening.This concerns Quake 2, I’m stumped and cant find a value that we always used to use, could you help please? Its a ‘value change’ conducted during gameplay in the command text(tildi), to adjust the spawn rate of enemies. The goal was to increase the spawn rate of dead(not popped) enemies. I’m sorry if that doesnt make sense, Thank you for your time, have a good day.