Platforms: PC
Publisher: Microsoft
Developer: Digital Anvil
Genres: Simulator / Space Combat
Release Date: March 4, 2003
Game Modes: Singlepalyer / Multiplayer

Privateer, I dub thee Freelancer

12_1The original Privateer featured something of a departure from Origin’s traditional Wing Commander gameplay. Gone was the string of largely linear military missions, replaced by an elegant Elite-style open ended game that allowed players to choose their own career paths. Origin was unable to recapture the magic with their sequel – a largely unrelated game known as The Darkening. Then Digital Anvil, an independent developer founded by Wing Commander grand poobah Chris Roberts, has taken to modelling the mercenary lifestyle with Freelancer.

If the name and feel of the game seem familiar, you’re likely thinking of Anvil’s previous sleeper hit – Starlancer – a game unofficially referred by the dev team as a prequel to Freelancer. Unlike said prequel (which explores civilization as still confined within the boundaries of the Solar System), Freelancer peeks into a distant future of Humanity that’s extensively spread far and wide through interstellar space. Colonial expansionism plays a major theme here, with a shot of 1800’s American frontier ambience for good measure. The known galaxy is ruled by four “Houses of Humanity,” each of which hearkens back to the now barely remembered Earth cultures of Asia, Germany, England, and America.

Spatial Awareness

Likewise, while the game’s prequel Starlancer takes after the Wing Commander series, Freelancer closely follows in Privateer’s footsteps. The central thrust of gameplay is a largely non-linear universe. There’s a main storyline that you can always choose to follow, but you will just as easily be able to go off on your own exploring and accomplishing jobs for various factions. The story missions are likewise not as obscure as in Privateer – they always loom in the background, but doing odd jobs on the side is necessary to increase your profits and buy better gear for the ever more difficult story missions. How you choose to get those credits is up to you.

You can be a galactic trader once you figure out the multitude of profitable trade routes, or a pirate, or just about anything else you might care to be at the helm of a spacecraft. The colossal game world trades in many commodities with varying prices on each planet and space station – this system was supposed to be dynamic according to supply and demand, but even with fixed prices it’s a huge undertaking. Choosing the less honest route and raiding merchant vessels will net quicker profits, but you might find yourself pursued by bounty hunters if you choose the pirate’s lifestyle. As in Privateer, the player starts the game with a low-class ship, but keep working hard and you’ll afford a bunch of cool stuff – a large variety of new weapons and upgrades will be steadily unlocked as you explore, and everything from your weapon stations to cargo space, shields and thrusters can be upgraded.

Keep it simple

The key element of Freelancer’s interface is simplicity. The objective is to have a game that can be played right out of the box, with no need to “learn 30 hot keys before you can even get started”. Planet-side navigation will be a point and click affair, and piloting the ships will involve little more than aiming and firing until the player begins to acquire new hardware. Though the control system is far from the WWII dogfighting paradigm used in most space sims, it’s still fun. Targeting, maneuvering, and combat are all driven by the iconic interface, but the feel is very tactical nonetheless.


Freelancer is huge. You can travel to that distant planet in the background.

Other than that the game universe feels positively alive. You can hear radio back-chatter between pilots all the time, even those of your enemies in a heated battle. As you travel through a space at cruise speeds you notice distant planets start to move, and realize that in fact they’re real objects and not just a bitmap image as so often is the case with space sims. In fact the universe is huge – load times are merely set between huge chunks of space, so you can manually travel between one end of a sector to another. The sense of scale reminds one of Independence War 2, as do the vibrant graphics and epic space battles.

It does tend to get a bit stale with so many freelancing jobs essentially being ‘kill this group of rebels’ or ‘catch this bad guy’, with a genuine lack of escort or fetch missions (on higher levels you’ll do more challenging jobs, like taking out entire bases). Thankfully the ones pertaining to the story (an intriguing story at that) fare much better. In the end Freelancer should especially entice Privateer fans, but really anyone with an appreciation for hectic space combat set in an open-ended universe should apply.

System Requirements: Pentium III 600 Mhz, 128 MB RAM, 16 MB Video, 1.3 GB HDD, WinXP

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Tags: Freelancer 2003 Download Full PC Game Review


  1. Bob Woolworth says:

    I really enjoy freelancer, but I downloaded windows 10, and now I cannot play it. Any solutions?

  2. spaceghost says:

    I know this is months late, but I had to use a cracked EXE file to get it to work on win10, or install a mod that includes a cracked .exe, like the Crossfire mod (which also fixes many bugs and improves the AI and visuals)

  3. I’m 99% sure the crack that’s included works. Unless something got screwed up.

  4. paul says:

    I have been trying to download the game but all the links are dead.
    can anyone help??

  5. T.K. says:

    Is this legal?
    Surely it’s kind of a greyzone since it’s not actively sold, but…idk ….

  6. atacool says:

    Lol, this is perfect for my shitty HP Compaq 8510p. Search it up if you want a good laugh

  7. atacool says:

    Also T.K. microsoft doesnt really care about this due to how old it is and how widely pirated it is. I mean its hard to actually FIND a place to buy this considering theres no more restrictions placed on it. Think of this game as ‘free software’. I decided to see if I can buy it and I found it was literally impossible to ‘buy’ the software online(but amazon and ebay had the physical CDs lol). Its so inactively sold that a website solely dedicated to selling old games doesnt sell it((, theres a wish list with like 40 people asking for it). Hope this helps.

  8. Ethem says:

    Terrible download!! I cant even open the file as it has a password! Forces you to enter and do surveys, which dont seem to end! And when you do complete one it still doesnt give you the code! You are forced to do more.. Dont recommend it!!

  9. luttz says:

    @atacool: Not just 40 peple asking for it, rather 23000+ ( ). Nevertheless, even if they would sue someone, it would be hard to determine the amount of money to be sued for, as it is not sold at all anymore.

  10. Tesla says:

    Not a bad game. Actually it’s fun to play but there is a lack of freedom overall. Random missions are basically the same. At the end of the game, I just don’t want to play more as a freelancer. And that’s where the game fails in my opinion. Also, there’s too little ships available. Thanks for sharing.

  11. Louis says:

    Tesla…. yes, this is a great game. I found out maybe a decade after I first played this that it is one of those games that has a short story line, but they let people make plug ins for it. get the plug ins and you can easily get countless hours of game play, tons of ships and so much more depth.

  12. Tesla says:

    Louis. Thanks for the tip. Actually, I know my expectations are too high. I would like to see a mix between Freelancer and Mass Effect, kind of a space rpg, in which you can do everything you can see in a classic rpg. Every kind of jobs and so on… Things to do in space, on ground, by feet or with any kind of vehicles.

  13. Burple says:

    Best space opera rpg and at the time it was big it enjoyed allot of multiplayer as game servers were always abundant. Mod scene was huge, you could find complete overhaul conversions if you didn’t like the base game at Lancers Reactor. Also to note FL used the same game engine as Morrowind an early build of Gamebryo. I think at the time it was newer than what Morrowind was using.

  14. Wicus says:

    Where can i get freelancer // starlancer and space interseptor plzzzzzz im in south africa

  15. dre says:

    which one of these links allows me to download he game ? it keeps asking me to download a broswer extension i dont trust that there must be another way for u to get some benefit from supplying this

  16. Sigh… red download link will bring you to ulozto net where you can download the file proper. The green button requires you to have a torrent program like utorrent pre installed. Either way works. You don’t need to download any extension. That’s a pop up window. Ignore it.

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