The Elder Scrolls III: Morrowind

The Elder Scrolls III: Morrowind
Platforms: PC, Xbox
Publisher: Bethesda Softworks
Developer: Bethesda Softworks
Genres: RPG / Classic Role-Playing
Release Date: May 1, 2002
Game Modes: Singlepalyer

The new standard upon which all first-person RPGs will be based.

Morrowind is perhaps the most technologically cutting-edge first-person RPG ever. You start as a newly freed slave in the province of Vvardenfell, where the entire game is set. You’re unsure of your own past and oblivious to the reasons why the Emperor has released you. At the very outset you’re interviewed by imperial guards, and your answers to their questions shape the character you play in the game.


Time to grab me some ale.

From there you’re pushed to begin following the game’s main quest, which paints you as the principal savior in uniting a land torn by political infighting and years of hostilities. However, right at the start — and throughout the rest of the game — you can choose the pace at which you pursue this core objective. Morrowind offers plenty of sub-quests to track down and complete. There are Mage, Fighter, and Thief guilds to join, among others. You can be a champion of good, the vilest of thieves, or something or someone in-between. It really is up to you how you play the game, and ultimately what you get out of it.

Eight familiar attributes will help further define your character; these are Strength, Wisdom, Intelligence, Personality, Endurance, Agility, Speed, and Luck. You will be able to play as a High Elf, a Dark Elf, a Wood Elf, a Redguard, a Cyrodiil, a Nord, or a Breton. In addition to the specific traits that are assigned based on your race selection, you can also choose your face, hair, gender, clothing, even your star sign. Political intrigue plays an increased part in defining your role in Morrowind. Guilds and factions, and your alignment with them (or lack thereof) will have marked implications as you travel the roads of Tamriel.

From whence the wind blows

Don’t let the fact that Morrowind is set in one province fool you into thinking it’s a short ride. Morrowind’s landmass isn’t as big as that of Daggerfall, weighing in at a ‘mere’ ten square miles or so. But the minutia of hand-crafted detail seen here far surpasses that seen in any previous TES game, revealing weeks of exploration. You play the game largely by yourself — you have no other party members to micro-manage. On occasion, you’ll meet NPCs that will join up for a time. This grouping not only relieves management tedium, but also adds to the immersion as you tentatively build up your persona.

Really, though, it’s the lushly detailed 3D worlds that set a new standard for this kind of RPG. There’s a day/night cycle with wonderful night skies, revealing planets that shift realistically as the weeks go by. Booming thunderstorms in the swamps, blinding sandstorms when venturing out in the deserts, an almost obscene array of flora and fauna, and a commendable level of architectural variety between the many cities pertaining to each race. After a few hours, Morrowind begins to feel like a breathing world.

You also get a rather restrictive yet altogether diverse magical system tucked into that world. There’s a ridiculous number of spells to be discovered, categorized into six schools of magic that covers everything from healing to summoning or plain mass destruction. Even if you’re not a proper mage you can dabble in some forms of sorcery by using spell scrolls or stat-boosting potions. As a mage you can learn a vast array of spells from instructors, or you can create your own custom spells for a price. Hell you can even create your own magical gear if you have the right ingredients – a soul gem with the trapped soul of your slain foe (the bigger the better), the item itself, the learned spell for the enchantment and lots of gold if you’re hiring another mage for the job (you can do it yourself with the right skill). The only problem is that the magic system is pretty restrictive as a whole, especially early in the game – you never seem to have enough mana as a wondering mage, so stocking up on potions is a must (but not always a possibility). Plus the enchanting system requires a lot of unique gear, rare soul gems and a ton of gold to hold any worthwhile enchantment.

A Matter of Intelligence

A few factors did detract slightly from the immersion, however. NPCs don’t react to the passage of time — you can go into any guild, store, house, and so on at any time of day and you’ll find the same people there. I would have liked to see stores locked up at night, and people actually doing stuff that you’d expect them to do – menial chores like cooking and cleaning, or kicking back with some beer and gossiping the latest at the local tavern. We did see this sort of lifelike NPC behavior with German developer Piranha’s Gothic series, but Morrowind’s population is rather stiff and lifeless in comparison.

Finally, the AI pathfinding isn’t rock solid. Monsters often get hopelessly confused by an object, such as a rock, directly in their path, repeatedly bumping into it instead of merely sidestepping it. This problem isn’t a huge deal, but it can kick your ass when you have an NPC tagging along: in my case, a companion (whose company was crucial to completing a certain quest) kept walking into a pool of lava with suicidal glee.


Exploring the strange northern regions.

That said, the NPCs do react to your actions and remember what you do, which is pretty awesome. For instance, I stole a gem from a trader’s bedroom early in the game, and several weeks later, returned to that same trader and sold it to him, forgetting where I’d pilfered it from. He recognized the jewel as his, and understandably, all hell broke loose. It was a startling, but pleasant, surprise.

On the whole, my complaints don’t even come close to eclipsing Morrowind’s core goodness. It’s revolutionary in its detail and in its free-form nature, and is sure to stay on your hard-drive for months.

System Requirements: Pentium III 500 MHz, 128 MB RAM, 32 MB Vide, Win2000

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Tags: The Elder Scrolls Morrowind 2002 Free Download Full PC Game Review


  1. jarrtert says:

    My pc should be able to play this without a problem yet it lags like crazy

  2. emerson thomas says:

    says please insert morrow wind disc every time i press play

  3. Ordinary Gamer says:

    I was about to play this game after mounting the game and installing it but it ends up with the text “Please inert the game disc, select OK and restart the game.” Also, I need some help with the text in the Installation “Copy crack into game folder from CD1” since I couldn’t understand it well. Does it mean that I must copy the cracked game from CD1 and paste it in the game folder or what?

  4. Open CD1 with PowerISO, open the ‘crack’ folder, find morrowind.exe and copy morrowind.exe into the location where you installed the game, overwriting the original morrowind.exe. This will remove the cd check upon starting.

  5. hello says:

    two folders with two files in each and no indication which to mount

    not that it matters since all of them apparently give an error

  6. Mount CD1 with PowerISO then CD2 with PowerIso


  7. Ordinary Gamer says:

    I did what you said and it worked. Thanks for the advice. BTW, are there links here on downloading TES3: Tribunal?

  8. You’ll have to install a program called utorrent and click on the green magnet link. it has tes3+expansions

  9. ucok says:

    i overwrite the morrowind.exe with the morrowind.exe from “crack”,and that still say “please insert the game disc”
    what should i do?

  10. leave cd2 mounted.. or cd1 (i forget which)

  11. ucok says:

    it’s work,Thanks a lot

  12. Scott says:

    I cannot find the crack file

  13. try looking in cd1

  14. Scott says:

    Found it.
    Works good thanks.

  15. jc says:

    i have tried to copy the exe file to the game folder but it still show the insert game cd

  16. Did you replace the original exe tho?

  17. Mass says:

    one of the best games ever, spent hours and hours on it. will play it again for sure!

  18. Friendly guy says:

    Hey I used power Iso to open cd1 and i didn’t see a folder titled ‘crack’ on it

  19. Friendly guy says:

    never mind I figured it out

  20. Friendly guy says:

    Hi I found the morrowind.exe how do I copy it

  21. Aditya Mohapatra says:

    Is this the Game Of The Year Edition?

  22. Raul says:

    Hi, can you update the link by any chance? I really wanna play it. Thanks!

  23. MyX says:

    The files are broken.Can you,OldPCGaming, fix this?

  24. Anton says:

    there seem to be a fair bit of games that cant be downloaded anymore like the might and magic trilogy
    the files have just been deleted from ultozo

  25. Yeah, anything from New World Computing is gonzo. You can still find them in other places or buy might and magic related stuff on GoG com.

    Myx, use latest winrar or 7zip to extract.

  26. MyX says:


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