Originally, ‘The Need for Speed’ was a 3DO game (1994), then it migrated to DOS (1995) and finally to Windows courtesy of EA’s NFS Special Edition. Given its roots, it’s no surprise how similar it is to another 3DO game from EA, Road Rash. Of course the PC version of NFS comes with much better graphics and sound than a console-based system could ever hope to produce at the time.
NFS is no NASCAR Racing, in that it’s not a true simulation, but it is a very addictive and finely polished action driving game. You are given a choice of some of the hottest and most unattainable 90s sports cars, including the Acura NSX, Dodge Viper RT/10, and Lamborghini Diablo VT, to name a few. Once you’ve selected your dream machine, you could race around some of the most visually stunning near-photorealistic tracks that a first-generation Pentium could handle. Visual splendor coupled with great gameplay and controls are what all Need for Speed games strive for.
Tracks span for miles and are peppered with all manner of details left and right, from lush forests to arid deserts or sprawling cities. Both cars and static objects are texture-mapped. Extensive multimedia is offered on each vehicle and track from the menu system, and the ingame racing music and sound effects are both terrific.
Need for Speed offers an abundance of options to enhance your gameplay experience. Head-to-head multiplayer play, time trial, tournament mode, and a single track mode are available for your pleasure. In certain modes of play, you’ll be chased down by the police, so keep checking your radar detector, because getting a speeding ticket takes away precious time and could hamper your chances to win the race.
The laws of physics are applied to all vehicles using the performance specs on each individual car, so a Porsche 911 Carrera drives like a 911. But because all featured race cars perform so differently, you’ll likely notice how some of the weaker cars will inadvertently end up to the back of the pack while the stronger ones always finish first.
Even so, the main jist of the game was emphasizing the fun factor in racing. It marked a transition to more flashy and easier to grasp racing titles that played better, and were just as fun as their more complex racing sim cousins. Long story short, NFS is the fast food of racing – it looks great, tastes great and it’s damn addictive.
System Requirements: Pentium 75 Mhz, 12 MB RAM, 30 MB Space, Win 95 / MS-DOS 5.0
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Hooray! Finally I could run this game properly in DosBox!
I can confirm. It’s really that good.
Device is not a new category of ddr3 and I love the old games
For the game Do you hold or not?
My dear brother, do you have a similar site of the modern games?
Thank you so much
You are an accomplished driver hah
Thank you so much
I’m having an issue, I can install Dirext X2 on a Windows 95 machine, but i get a error mensage:
“The instruction at 0041d288 referenced memory at 00c90fca
The memory could not be read from”
Then I Get:
“This program has performed an ilegal operation and will be shut down.”
Then I get a bunch of error logs
Can anyone help me?
Install through dosbox fails. Windows installer is very laggy, but install succeeds. After install game will not run even with win95 compatibility mode. I can run installer again (still very laggy), video test goes terribly (like 1fps). Windows XP Proffesional x86 SP3, AMD Sempron 3000+, vidcard ATI Radeon mobility 200
Finally i was able to install it through dosbox and made it to work. All i needed to rename iso to short name (nfsse.iso) and do everything by myself without DOSShell frontend. Game is really tough and awesome. But i still have problem with ingame video – sound is ok, but there are colorful flickering stripes instead of picture. My dosbox video output is direct3d, i will try other options.
Windows 10??
Install Windows XP->
The instruction at 0041d285 referenced memory at 00000000
the memory could not be read from
Clic on OK to terminate the application”