Judging solely by the track record of past titles like Industry Giant and Blaze & Blade, one might suspect that Germanyâ€™s imports should be restricted to wiener schnitzels and beer. But JoWooDâ€™s The Sting may yet open some American minds. Meet novice robber Matt Tucker. Heâ€™s out for the score of a lifetime. With a little help from friends, fences, and accomplices, this hoodlum might just pull it off. But planning and executing a successful heist isnâ€™t as easy as it looks in the movies. Your tactical forethought will make the difference between superstar or cellmate.
Researching potential victims is a fascinating, if sometimes troublesome, procedure. You navigate the 3D cityscape of fictional Fortune Hills, peeking in windows and recruiting accomplices from seedy motels. (Thereâ€™s some unreliable pathfinding to contend with, but itâ€™s not a deal-breaker.) Once youâ€™ve got a target locked, selecting the right men for the job, equipping them with tools, and recording a plan proves downright addictive.
Unfortunately, thereâ€™s a ton of micromanagement involved. Too many statistics are tacked onto every tool, object, and activity. Itâ€™s understandable that criminals must avoid guardsâ€™ lines of sight and keep their footfalls quiet, but do they really need to actively launder every penny earned and make sure their getaway car holds enough goods? Luckily, thereâ€™s plenty of welcome comic relief. The game features a polished, savvy cartoon style complemented by goofy characters and comic-strip cinematics.
All told, The Sting is greater than the sum of its parts. As a puzzle game, itâ€™s pretty sharp for short-term thrill seekers. Anyone sporting a patient temperament and even a passing interest in flirting with felony charges should definitely case this joint.
System Requirements: Pentium II 233 MHz, 32 MB RAM, Win98
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