Jewels of the Oracle
|Platforms:||PC, PlayStation, SEGA Saturn|
|Publisher:||Discis Knowledge Research|
|Genres:||Puzzle / Logic Puzzle|
Jewels of the Oracle is set in quite a beautiful pre-Sumerian civilization that seemed to have a propensity in designing devilish puzzles. You can play any of the puzzles on two difficulties, and they can be solved in any order. The main objective of the game is to solve all of the puzzles. The game almost plays like a Myst game, having a fully rendered world to explore.
Jewels begins by trapping you in a Well Room at the center of this mysterious city. Encompassing this Well are stone blocks that when pushed display a puzzle upon the reflecting water. By clicking on these reflections you are magically transported to the rooms containing these puzzles. Each puzzle room contains primitive machines and ancient devices that you can touch, pull, push, and move. Your challenge is to figure out what to do with all the mysterious pieces in each of the puzzle rooms.
A good puzzle game will not allow solutions based on trial and error, but will force you to rely on the age-old skills of logic and reason. Jewels of the Oracle accomplishes this in spades. While a few of the puzzles are relatively straightforward (but by no means simple), most are extremely difficult to even decipher what is required to attempt to solve the puzzles. None of these puzzles are of the running clock type where one is forced to react and not think. You are able to stay calm and use your powers of observation and analysis.
Jewels of the Oracle is definitely not a ground breaking product that will recruit new fans into the puzzle genre of gaming. That aside, this is a puzzle game and what it does is extremely well done indeed. If you are a puzzle fan, you will enjoy this game.
System Requirements: 486DX 66 MHz, 16 MB RAM, Win95
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